Vertigo

June 27th, 2012

Vertigo is just what it’s title suggests–disorienting. Don’t be fooled by the retro style and monochrome color scheme, this puzzle platformer will have you thinking in new and uncomfortable ways with its novel use of gravity and screen wrapping.  Featuring original music by Andrew Wheeler (halc).

Download it here.  Linux version here.  OSX version here.

For those having problems with the screen resolution, windowed versions:

Windows Windowed   Linux Windowed   OSX Windowed

Size: 8.7 Mb

Time: 2-5 hours depending on your skill

Controls:  arrow keys to move, Z to jump, and X to shoot.

Some antiviruses get a false positive with the windows executable, it’s simply an issue with how Game-Editor, the IDE used to make Vertigo, exports its executables.  I assure you there is no malware included.

See the comments for instructions on running the Linux and OSX files.

 

Nova

June 3rd, 2012

With a difficulty level that has been described as “game-breakingly bad,” (see the Bytten review here) Nova is a space-shooter that will probably annoy the heck out of you.  It was my first attempt at creating a game and took 2 years in development thanks to my complete inexperience in programming when I started.  I’ll admit, it’s not the easiest game out there, and there are some pacing issues.  But the music is good, the graphics are shiny, and I spent a ridiculous amount of time working on it, so humor me by giving it a try.

Download it here.

Size: 25 Mb   (sorry!)

Time:  4 hours if you’re good…10 if not